Saturday, May 16, 2009

Concerns

As awesome as it would be to have a bazillion things going on behind the protagonist (and even for the protagonist to have a sidekick), we have to think about character modeling and rigging and the limitations we'll run into there. I don't want to hinder the creative process at all, so by all means lets think up the best ideas possible and we'll figure out the technical stuff later, but here's some things we may want to keep in mind:

- We could possibly develop a human character rig that (through blendshapes and stuff) changes size, weight, sex, etc. all through a nice GUI. Navarro, if we could pull that off, you'd have a killer biped setup for you reel. Not to mention it would be super versatile. That would eliminate some of the modeling. The protagonist would obviously be modeled separately.

- Let's keep in mind technical limitations. For example: Bigfoot is effing awesome. But he sure is hairy. Fur, cloth, hair, and such things may not be the smartest things to put on ourselves. We need to keep it simple, which brings me to my next bulletin point:

- We need to keep this short. Check out this short below that some Australian dude did - some of you have probably seen this. But this took the one guy 8 months to make. Here: http://www.youtube.com/watch?v=tzg2jjH2z8E

So let's keep realistic goals in mind throughout the whole process. But also make it awesome. Like Bigfoot.

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